Started in late 2006 and
finished on 3/23/2007 at 1:15 PM
About this version:
A "city" level is included, it is unfinished and should not be played unless you want to see some
wacked out coding and debug stuff.
Story:
You are the last remaining line of defense between the U.S and Mexico border. Torn between
the oncoming Mexico Suicide Bomb Squad (MSBS) and the rising urge to jump off the railing and swim to
shore, you wait a moment, and decide to see what it looks like to blow a plane to pieces with an oversized machine gun.
This was my first completed game in GameMaker. I'm kinda surprised I released this, due to it being a buggy mess. As you can see, I released the game in 2007, so I've improved a lot and now see how bad this game is.
I am sad to say that I agree with you ...
It is rather hectic and not in a good way... I couldn't have done it better, but I have an idea that you could (at least now).
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
Haha, thanks for being honest Chroelle! Just thought I'd post it here to get some better feedback even if it is old (I can still learn from it). I have a feeling that the ideas are there, just not executed correctly.
"[i]The skyline was beautiful on fire.
All twisted metal stretching upwards.
Everything washed in a thin orange haze.[/i]"
Already in the beginning, it's quite hard, with a lot of ships coming, but later the number of ships gets just ridiculous so it's logically impossible to keep up. The gameplay hasn't been balanced at all. Mildly good music though.