TAGAP 2

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Pater Alf
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TAGAP 2

Post by Pater Alf »

A sequel to the very popular "TAGAP - The Apocalyptic Game About Penguins".

"TAGAP 2 continues the story of cyber-penguins Pablo and Pedro, who now have joined forces. Following the events of TAGAP, our waddling heroes stumble on even bigger zombie penguin army, spearheaded by general Primo, the most epic cyber-penguin ever! More advanced and better equipped, Primo and his troops are going to accomplish what their predecessors failed to achieve; To conquer the world!

TAGAP 2 expands the original action formula to new heights with variety of new gameplay features, diverse environments and bigger and more dynamic action. Pablo is more able than before tossing grenades, using new vehicles, utilizing electro-magnetism and being more bad-ass, while Pedro provides back-up via air strikes. Not only that, but if you have a game pad your friend can assume the role of Pedro and join you side-by-side in split-screen co-op play." (taken from the official homepage)

Gameplay is very much similar to the original "TAGAP", but there are more weapons, enemies and vehicles you have to use. Also the technical side of the game was improved, the graphics and animations are beautiful, the cutscenes are great and there is even the possibility to play the game with a friend in split-screen co-op mode.

If you like platform shooter games, you should definitely try it out!

Developer: Penguin Development Team

Download: http://www.curlysworldoffreeware.com/games/view/989

Official homepage: http://www.tagap.net

Download size: 211 MB

Year: 2011

Status: Freeware

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[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]
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eMTe
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Re: TAGAP 2

Post by eMTe »

Well, as you know my hardware doesnt let me play this (according to sources related closely to TAGAP developers probably Intel integrated video card is to blame), but Im happy that the rest of the world is happy. :daisy:
"As you have noticed over the years, we are not angry people." (itebygur)
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Chroelle
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Re: TAGAP 2

Post by Chroelle »

It is too bad eMTe, as this is really great. Once more they did it and made a pretty playable platformshooter-ish penguin plotted parallel-playable phreeware powerhouse...
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Pater Alf
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Re: TAGAP 2

Post by Pater Alf »

A new version of TAGAP 2 is available. You can download the whole game or the update from our game info page:

http://www.curlysworldoffreeware.com/games/view/989

What's new in version 1.2:
* [FIX] "Easy" difficulty setting no longer broken in co-op
* [FIX] Loading and saving games can no longer reset player stats and score
* [FIX] "Collector" is no longer un-attainable in some situations
* [FIX] Fixed a slew of typos that survived the previous round of proof-reading
[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]
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Pater Alf
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Re: TAGAP 2

Post by Pater Alf »

Once again TAGAP 2 got an update. As always you can find the new files on our game info page:

http://www.curlysworldoffreeware.com/games/view/989

Full list of changes since v1.2:

* [FIX] Further tweaks "Easy" co-op difficulty (now it works, honest!)
* [FIX] Minor collision detection issues in levels 5 and X
* [FIX] Minor editor-only memory allocation glitch
* [FIX] A couple of more typos
* [+] Further improved game saving code
[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]
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Pater Alf
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Re: TAGAP 2

Post by Pater Alf »

And again there was an update. The new version is version 1.4. You can find the complete setup file as well as the update file on our game info page:

http://www.curlysworldoffreeware.com/games/view/989

Full list of changes since v1.3:

* [FIX] Dead coop buddy no more blacks out half the screen during in-game cut-scenes
* [FIX] Potential minor memory leak issue dealt with
* [+] Improved multi-threading model providing better cross-OS compatibility
* [+] Process priority increased to "Above normal"
* [+] In-game F.A.Q. updated
[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]
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Pater Alf
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Re: TAGAP 2

Post by Pater Alf »

And again there was an update (to version 1.5):

* [FIX] Sound playback glitch that caused crashes on specific x64 configurations
* [FIX] Executable version information is now shown correctly in Windows
* [+] In-game F.A.Q. updated

You can find the update file (as well as the complete setup file) on the game info page:

http://www.curlysworldoffreeware.com/games/view/989
[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]
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Pater Alf
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Re: TAGAP 2

Post by Pater Alf »

Version 1.6 is out:

* [FIX] FreeImage Library provides a fast work-around to White Box bug!
* [FIX] Rare bug of not being able to access the exit in Level 12, Section C
* [+] Implemented use ofFreeImage Library
* [+] Command lines for manually triggering the anti-whitebox measures
* [+] In-game F.A.Q. updated
* [+] Upgraded FMOD engine to version 4.42.00

You can find the update file (as well as the complete setup file) on the game info page:

http://www.curlysworldoffreeware.com/games/view/989
[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]