Treasure Tower is a fast-paced platform game written in Multimedia Fusion, featuring over 200 rooms in 26 individual courses. The objective of each course is to climb a tower and collect the treasure at the top.
The main enemy of the game is time, which is shown by the large clock in each of the rooms. It has to be kept replenished by finding food before midnight is reached, otherwise the game is over.
Developer: David K. Newton
http://wired.st-and.ac.uk/~wong/treasuretower/index.php
Treasure Tower
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- Cyberflaneur
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Treasure Tower
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Re: Treasure Tower
Treasure tower is actually somewhat retorish fun. The gameplay might seem a bit repititititive, but it still seems to get the better of you, and when you complete your first tower you have to go and see if you can do another one. Th unlockables are a cool feature (though seen before) it really prolongues the life of this game
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www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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Re: Treasure Tower
I think it's bit too simple to find exciting. It's a good game in any case, but nothing special.
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Re: Treasure Tower
Nice platform game with lots of unlockables. Not very special though, but because of the randomly chosen rooms it didn't get repetitve too soon.
Controlling could be a lttle better, sometimes it's a little hard to time jumps really precisely.
Controlling could be a lttle better, sometimes it's a little hard to time jumps really precisely.
[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]