Atomic Worm
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Atomic Worm
Snake-like game with additional features. Worm collects tokens lengthening its body, but collecting three identical tokens in a row removes them. Besides, there are many differently shaped fields with different sets of paths. And playfield sometimes swirls. Fun.
Developer: Charlie Dog Games
Download:
http://curlysworldoffreeware.com/game_i ... gameid=293
gameplay video
Developer: Charlie Dog Games
Download:
http://curlysworldoffreeware.com/game_i ... gameid=293
gameplay video
Last edited by eMTe on Mon Apr 20, 2009 22:42, edited 1 time in total.
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But how does it look 

Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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Tony wrote me today and said there was also a crash bug which occurred when exiting the game. He fixed that bug in build v1.36 which is downloadable now. As for problems experienced by us he needs error logs. DV, you still have AW on your HD? 

"As you have noticed over the years, we are not angry people." (itebygur)
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Yes. It doesn't crash when you die anymore. Though it's not as good for motivation as before. 
It's very hard to control with the keyboard. If the developer wants feedback, we could tell him that.
It's illogical what direction you should press to go a specific route. It would be better if, when you pressed left, it would change route to the one counter-clockwise of the selected, and likewise when pressing right, it's clockwise.

It's very hard to control with the keyboard. If the developer wants feedback, we could tell him that.
It's illogical what direction you should press to go a specific route. It would be better if, when you pressed left, it would change route to the one counter-clockwise of the selected, and likewise when pressing right, it's clockwise.
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I did get the same error even after installing v1.36, though it worked the first time.
I have send the error logs for both versions to [email protected].
I have send the error logs for both versions to [email protected].
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Great. This is how people should cooperate. Quick. Now imagine ONE mandatory global forum where developers post their games and they get immediate responses from thousands of accidental beta-testers. If there were such site AW would be fixed in an hour maybe. We had to find the game and bug ourselves.
I hate free internet.
I hate free internet.

"As you have noticed over the years, we are not angry people." (itebygur)
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This game is really hard to control. It doesn't matter if I use the keyboard, a controller or the mouse (which worked best), the result is always the same. The worm doesn't move to the direction I want it to and so I loose lives by accident. That takes away most of the fun for me.
I like the design and the soundtrack though, but altogether I don't like the game too much.
I like the design and the soundtrack though, but altogether I don't like the game too much.
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When you say perfectly along the lines, it sounds to me as you have to position your cursor exactly parallel with the direction to go. But i think that wasn't what you meant. Anyway. 
I also think that when you're moving fast, it can get quite difficult to manage directions. The way i manage, is not to have the cursor on the lines themself, but out in the corners of the screen, and then just move it quickly around to change direction.

I also think that when you're moving fast, it can get quite difficult to manage directions. The way i manage, is not to have the cursor on the lines themself, but out in the corners of the screen, and then just move it quickly around to change direction.
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Now, thx to CWF and its members you can check how "positioning your cursor exactly parallel with the direction to go" works. Go!
http://curlysworldoffreeware.com/game_i ... gameid=293
http://curlysworldoffreeware.com/game_i ... gameid=293
"As you have noticed over the years, we are not angry people." (itebygur)