The unofficial "Ideas Galore" thread
Moderator: Game Hunters
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- CWF's God of Freeware
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The unofficial "Ideas Galore" thread
As some of you will know, I like to make games.. Lots and lots and lots of games.
Each and every one is a quickly made random game of insanity, and over the past few years I think I've probably overdone it a bit!
My imagination's not as good as it used to be..
When I start a project things usually come together pretty well, but the starting blocks are getting harder to come by.
So, I thought I'd post a thread here, and let everyone chip in.
If you have any ideas for games, stick 'em in here, and I'll see if I can rumble something up.
You should all have some kind of idea of the types of games I'm after.. My site's called "A Game A Week".
"The Happy Lemon's Tea Party MMORPG", or "Super Amazing Hyper Tax Fighter 3010 - Extreme Edition" are probably not games that I could manage to rumble together within the space of a week!
Simpler ideas have a greater chance of success!!
|Note to Mods| Couldn't find a "Games that haven't even been made yet" section... Feel free to move it into a more suited section if you wish!! |Note to Mods|
Each and every one is a quickly made random game of insanity, and over the past few years I think I've probably overdone it a bit!
My imagination's not as good as it used to be..
When I start a project things usually come together pretty well, but the starting blocks are getting harder to come by.
So, I thought I'd post a thread here, and let everyone chip in.
If you have any ideas for games, stick 'em in here, and I'll see if I can rumble something up.
You should all have some kind of idea of the types of games I'm after.. My site's called "A Game A Week".
"The Happy Lemon's Tea Party MMORPG", or "Super Amazing Hyper Tax Fighter 3010 - Extreme Edition" are probably not games that I could manage to rumble together within the space of a week!
Simpler ideas have a greater chance of success!!
|Note to Mods| Couldn't find a "Games that haven't even been made yet" section... Feel free to move it into a more suited section if you wish!! |Note to Mods|
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Some sort of racing game with abilities to shoot at the opponents and upgrade your car is always fun I think.
I will move this topic to the freeware developer help forum after posting this, but I will leave a shadow so you can find it.
I will move this topic to the freeware developer help forum after posting this, but I will leave a shadow so you can find it.
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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- CWF's God of Freeware
- Posts: 639
- Joined: Wed Feb 27, 2008 18:17
- Location: Bolton, England
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- Admin emeritus
- Posts: 9870
- Joined: Fri Feb 17, 2006 9:19
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Please remember that I have seen your other games and that I am not expecting something graphically on the level with GTA 3 or anything (or even GTA1
) I am simply out for gameplay - which is what you do best. 


Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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- The Steel Spine of GameHunters
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I don't know if you make remakes, but I wonder why no one ever created a remake of my favourite C64 game Space Taxi. I'd really like to see that...
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- The Steel Spine of GameHunters
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I was thinking poodles and chainsaws myself.
Must have been playing too much Seal Hunter...

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I don't know if anyone remembers a game for Atari 7800 called Food Fight...that was a pretty awesome game...you walked around picking up food, like peas and pies and other things and you threw them at people while dodging other food being thrown...
I was think about something like that, but maybe if you want another twist you could have the player be the lunch lady, fighting a mob of unruly teenagers, and the stage bosses could be teachers, the principal, school superintendents and the health inspectors.
I was think about something like that, but maybe if you want another twist you could have the player be the lunch lady, fighting a mob of unruly teenagers, and the stage bosses could be teachers, the principal, school superintendents and the health inspectors.
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Or how about some sort of either side scrolling, or top down alien game, where you control the mothership and it is your purpose to destroy an entire city.
So you get a super laser that can take down buildings, but needs to charge, so you just can't fire it off willy-nilly, and you can abduct people on the ground to make the charge go faster, or to power up the weapon by abducting tanks or what not...and the humans can release jets that fly by, so you can release your own set of small ships that can fly out and attack the jets...in the same respect the humans can have SAM things setup to attack your little ships, so you need to abduct those and gain power...and so on...
So you get a super laser that can take down buildings, but needs to charge, so you just can't fire it off willy-nilly, and you can abduct people on the ground to make the charge go faster, or to power up the weapon by abducting tanks or what not...and the humans can release jets that fly by, so you can release your own set of small ships that can fly out and attack the jets...in the same respect the humans can have SAM things setup to attack your little ships, so you need to abduct those and gain power...and so on...
CWF - Safer than Crack, Twice as Addicting
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Around where I grew up there were a lot of places where people would have huge fields of land where they would park cars and let them fall apart naturally...then the grass would grow around the car parts, so it's not uncommon to walk through a field and find a transmission.
so, maybe if you have a lawnmower type game where the point of the game is you need to build a vehicle in a certain amount of time, but need to mow these huge fields to find to car parts...
So, like someone is getting married, and you need to find tires, and maybe an engine, so you're given a time limit, to mow this lawn to find the car parts you need...
so, maybe if you have a lawnmower type game where the point of the game is you need to build a vehicle in a certain amount of time, but need to mow these huge fields to find to car parts...
So, like someone is getting married, and you need to find tires, and maybe an engine, so you're given a time limit, to mow this lawn to find the car parts you need...
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And now we lost Pager to the dark side....
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
-
- CWF's God of Freeware
- Posts: 639
- Joined: Wed Feb 27, 2008 18:17
- Location: Bolton, England
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- Admin emeritus
- Posts: 9870
- Joined: Fri Feb 17, 2006 9:19
- Location: Location, location...
How about a game where you can put ideas together and make a game? I know that sounds weird, but it is an idea similar to "make-your-own-fairytale-books" where you can mix things from different fairytales and that defines how your fairytale is built. Like:
Lead-figure: You could have various to choose from, girl, boy, ball, car, pacman, etc.
Mission: Destroy, rescue, jump over (the gap), avoid being hit
Target: A ball, a person, a car, something
Goal: Survive, all is eleminated, your leadfigure is painted blue...I dont know.
Simply something that changes the idea behind the game everytime with certain parameters.
You could choose to choose yourself or let the computer choose, and thus having to react fast as the mission might be to attack the ball, or avoid the ball. Is this at all clear??? I think it would be funny, and it might inspire more games as you play.
Lead-figure: You could have various to choose from, girl, boy, ball, car, pacman, etc.
Mission: Destroy, rescue, jump over (the gap), avoid being hit
Target: A ball, a person, a car, something
Goal: Survive, all is eleminated, your leadfigure is painted blue...I dont know.
Simply something that changes the idea behind the game everytime with certain parameters.
You could choose to choose yourself or let the computer choose, and thus having to react fast as the mission might be to attack the ball, or avoid the ball. Is this at all clear??? I think it would be funny, and it might inspire more games as you play.
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
-
- Winner of CWF review contest!
- Posts: 1249
- Joined: Mon May 01, 2006 15:54
- Location: Berlin, Ontario
-
- CWF's God of Freeware
- Posts: 639
- Joined: Wed Feb 27, 2008 18:17
- Location: Bolton, England
As easy as Choose Your Own Adventure might sound, they usually grow stupidly large whenever I try!
Assume you give the player a 5 step game..
They have only 5 choices.
Each choice is between 2 elements..
You'd need to code 2*2*2*2*2 different elements..
That's 32..
Now, give the player a decent lengthy game, and a few extra choices, so it's not just a or b, and you'll see how alarmingly quickly those things bulk up.
It'd be something fun.
But not within the space of a week!!
Assume you give the player a 5 step game..
They have only 5 choices.
Each choice is between 2 elements..
You'd need to code 2*2*2*2*2 different elements..
That's 32..
Now, give the player a decent lengthy game, and a few extra choices, so it's not just a or b, and you'll see how alarmingly quickly those things bulk up.
It'd be something fun.
But not within the space of a week!!
-
- The Steel Spine of GameHunters
- Posts: 7649
- Joined: Thu Apr 13, 2006 23:09
-
- CWF's God of Freeware
- Posts: 639
- Joined: Wed Feb 27, 2008 18:17
- Location: Bolton, England