Radakan

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eMTe
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Radakan

Post by eMTe »

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Radakan is the name of the world where the game takes place.

The goal of Radakan is to give players a fully functional single-player sandbox environment, complete with its own religious beliefs, environment, economy, history, art and adventures.

At it's core, we are making RPG, but our goal isn't to set the player on a primary quest to "save the world". Our goal is to use RPG elements as tools too, so that the player can strive to create his or her ideal sandbox reality. This creates a sense of accomplishment that is absolutely vital to allow players to bond with the game environment.

The concept of sandbox implies that player is not bound to any specific style of gameplay and can venture off to do whatever he or she decides to do and still face challenges to advance their status in the dynamic world.

There are two key aspects which make this game different. The first is, that we are trying to focus on atmosphere. It really is going to be a dark game, but a dark atmospheric game rather than a horror game. The game's design is aimed at making the world a strange place to live - and it's not human (we avoid using humans).

The second key aspect I think is we are trying to focus on giving the player a reason to adventure rather than a reason to find quests. For example, reading about some caves that leads to one of the first ancient libraries may give the player insight into the surroundings.

At the end of the day, we are trying to keep the gameplay fresh and creative. We did set out a few boundaries and restrictions in order to help maintain a certain sense of originality, granted some of us have noticed that the written content is slowly starting to get influences from other games - some of which we do disapprove of and we will try to see if we can find a better alternative.

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Game is in early stage of development imo; I didnt find any screenshots, only concept art which says as much as concept art for any game. :P Something tells me though that this project is worth keeping an eye on.

Useful links:

project homepage

wiki

forums

recruitment
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Chroelle
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Post by Chroelle »

Does look interesting. But you are right. They are still in the very early stages.
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eMTe
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Post by eMTe »

Version 0.0.1 from April 2009... I dont remember seeing earliest version of any game in my life. :P But the guys look enthusiastic and site is well organized. Best wishes from CWF.
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Pater Alf
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Re: Radakan

Post by Pater Alf »

They worked on "Radakan" till December 2010 when they released the final version 0.1.1.

http://radakan.net/wiki/home

Then the developer buried the project and joined PARPG.
[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]