King sends you on a kumquat hunt in a deadly place called Kastle Kumquat. You must find as many kumquats as you can and escape the castle but this isn't as easy as it may first seem. There are keys to find, doors to open, switches to press, rooms to explore, enemies to dodge, puzzles to solve and lava to navigate round. You might find a few secret rooms scattered around along your travels and if you play well a nice save point may appear in a certain room. But you'll have to work it all out for yourself.
Developers: Hitm4n and EMV Software
Download:
http://www.warblade.as/kk/kk.html
Kastle Kumquat (remake)
Moderator: Game Hunters
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- Cyberflaneur
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Kastle Kumquat (remake)
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The graphics is very nice indeed however I felt at times that I did not know what did what, and where to go, but I found out and continued. The game lacks a description of what different things do, even though it has one of the best and fastest tutorials I have seen in a puzzler. For that alone it got a point in my book 

Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
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(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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- The Steel Spine of GameHunters
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I don't think this game is fun. It is annoying and frustrating because it isn' about logic but instead everything depends on the right timing. Would be ok if you have unlimited lifes, but unfortunately you don't have. There are not even savepoints (manual says there is one, but it's in a later stage of the game and you only have access if you collected all the kuquats on your way). So you die and you have to start the whole thing from the beginning again.
Also there are dead ends, a thing I hate in that kind of game (because it's not fair and you depend on pure luck)...
Come on, add some savepoints and make the difficulty more fair in the beginning of the game and it might be an ok game and fun to play.
Also there are dead ends, a thing I hate in that kind of game (because it's not fair and you depend on pure luck)...
Come on, add some savepoints and make the difficulty more fair in the beginning of the game and it might be an ok game and fun to play.
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- Cyberflaneur
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- The Steel Spine of GameHunters
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- Cyberflaneur
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The very beginning. Seventh screen and next ones. The labyrinth of corridors. You start the game, pass first screens; come back to start screen, but this time you're outside the castle walls. Then you proceed to castle again. Labyrinth starts here. Very, very beginning, you can get there in 2 minutes iirc.
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- The Steel Spine of GameHunters
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- Cyberflaneur
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