Tiltor

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eMTe
Cyberflaneur
Posts: 6990
Joined: Wed Mar 08, 2006 23:08
Location: Cracow

Tiltor

Post by eMTe »

One of not too many AGS games being non point and click adventures.

The objective in each level is to get a red block to the exit by tilting the screen left and right. Sounds easy, is not - good chance youll get stumped soon (and game features over 150 levels).

Arguably one of most addictive and unique freeware puzzlers around.

Developer: AH! productions

Download:

http://new.bigbluecup.com/games.php?act ... ail&id=788

For me since level 19 (pic below) real game starts:
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Pater Alf
The Steel Spine of GameHunters
Posts: 7649
Joined: Thu Apr 13, 2006 23:09

Post by Pater Alf »

"Tiltor" is another proof that you can do other things with the AGS engine than just simple point'n click adventures...

Game is fun for a while but after I've played 62 levels I didn't have the feeling that there is anything new to discover. Game gets very repetitive and monotone at this point. Some levels are hard, some are ridiculous easy.

Btw: There seems to be a story, but I can't really say that I got what the story is about. And the cutscene between the missions is always the same (much too long and with a small variation for every planet).