Dungeon Master Java

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eMTe
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Dungeon Master Java

Post by eMTe »

Dungeon Master Java is a remake of the classic game Dungeon Master by FTL/Software Heaven. It is implemented entirely in Java, and is therefore able to run on any platform supporting Java version 1.4 or higher with an installed runtime environment (JRE or SDK). It is a stand-alone application, not a web-browser applet. The game features many original graphics that simulate a 3D environment. These were for the most part rendered in the free ray-tracer POV-Ray. Item graphics and character portraits are done by hand with a paint program, though many are enhanced versions of those taken from the original game and its sequels.

Gameplay is very similar to the original, with real-time action, 90-degree turns, and step-by-step movement. One major change from the original is that monsters are not "stuck" in groups: they are completely free to wander, sometimes occupying a square with other monsters and sometimes not.

http://www.cs.pitt.edu/~alandale/dmjava/download.html

Designer: Alan Berfield
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Pater Alf
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Post by Pater Alf »

The download link doesn´t work anymore (at least it doesn´t lead to a download location). So here´s a new one which leads to te official homepage:

http://dmjava.free.fr/

Or mayve this is the official homepage? I´m not sure:

http://homepage.mac.com/aberfield/dmj/
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Scythe
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Post by Scythe »

This game needs a good installer. Even after following the notes that come with it, I was unable to start it. May have something to do with me not wanting to downgrade my java runtime environment, and not putting the game in just any old directory.
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Pater Alf
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Post by Pater Alf »

I had the same problem too. But everything worked fine, after I started the game via the Windows start menu. The game searched for the right connection itself when I did so.
But I agee about the installer. It's annoying, because it doesn't tell you exactly in which directory you should put the game...