How about a game...?
Moderator: Game Hunters
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- Cyberflaneur
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Re: How about a game...?
How about a platform game with graphics imitating the 16x10 (possibly even lower) resolution ratio?
"As you have noticed over the years, we are not angry people." (itebygur)
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Re: How about a game...?
Dont know if I suggested this already:
How about a RPG/or shooter where you have to wear a tripcounter and the more steps you take during your day, the more your hero levels up! That would be big in healthy kid-institutions! More weapons and armor open up when you hit trip-milestones!
How about a RPG/or shooter where you have to wear a tripcounter and the more steps you take during your day, the more your hero levels up! That would be big in healthy kid-institutions! More weapons and armor open up when you hit trip-milestones!
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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- CWF's God of Freeware
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Re: How about a game...?
How about a game where the player can't move, the enemy are incoming, and only your awesome mouse skills can save you! (Move walls, switch on turrets, Fire the Cannon, etc!)
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The Nintendo3DS has a nice pedometer feature which gives you 1 coin for every 100 steps, and up to 10 coins per day. Coins are used for In-App-Purchases, (costumes, levels, etc) rather than actual payment. 'tis quite nice actually, and has given me a reason to wander around with my 3DS in my pocket.
.. Just a shame there's naff all games for the thing, really!
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Spammy bits
1. If you've got an iPhone/iPodTouch/iPad, head to the AppStore and grab SpikeDislike, Sheep Goes Left and Unijuggler all for free, but only for today 'cos its my burfday! \o/yeay\o/
2. I've started this but doing that took about 2 hours, and I only have about 3 days to do the entire rest of the game! eeek!
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The Nintendo3DS has a nice pedometer feature which gives you 1 coin for every 100 steps, and up to 10 coins per day. Coins are used for In-App-Purchases, (costumes, levels, etc) rather than actual payment. 'tis quite nice actually, and has given me a reason to wander around with my 3DS in my pocket.
.. Just a shame there's naff all games for the thing, really!
-=-=-=-
Spammy bits
1. If you've got an iPhone/iPodTouch/iPad, head to the AppStore and grab SpikeDislike, Sheep Goes Left and Unijuggler all for free, but only for today 'cos its my burfday! \o/yeay\o/
2. I've started this but doing that took about 2 hours, and I only have about 3 days to do the entire rest of the game! eeek!
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- Cyberflaneur
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Re: How about a game...?
"As you have noticed over the years, we are not angry people." (itebygur)
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Re: How about a game...?
How about a mmo/platformer mix...?
"As you have noticed over the years, we are not angry people." (itebygur)
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Re: How about a game...?
How about a MMO/Chessgame, where everyone is either black or white and everyone is able to move pieces when its their turn, but all share the same board? You have to hurry to get your strategy through.
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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Re: How about a game...?
I just got aware that Maple Story falls under this category... Again, life surpassed the wildest expectations.eMTe wrote:How about a mmo/platformer mix...?

"As you have noticed over the years, we are not angry people." (itebygur)
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Re: How about a game...?
How about a platform game where you dont have control over character's movement and also decisions to shoot enemies are controlled by AI, but you have full control over bullets?
"As you have noticed over the years, we are not angry people." (itebygur)
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Re: How about a game...?
Looks like Peter Molydeux and Peter Molyneux may colaborate in future...
http://spong.com/article/26803/Exclusiv ... yjam-Games
http://spong.com/article/26803/Exclusiv ... yjam-Games
"As you have noticed over the years, we are not angry people." (itebygur)
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Re: How about a game...?
How about Pong with story and puzzles?
"As you have noticed over the years, we are not angry people." (itebygur)
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Re: How about a game...?
LOL!
How about a game of Thrones?
How about a game of Thrones?
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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- Cyberflaneur
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Re: How about a game...?
How about a mix of Fez and Braid?
"As you have noticed over the years, we are not angry people." (itebygur)
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Re: How about a game...?
I was thinking about the dilemma content creators have when they make demo's of something. For example a part of a book, or a demo of a game. They don't want to make it too long so there's not much left to buy, and they also want to make it long enough so you get emotionally invested in the characters.
I think it's easier as an author to sell your books if it's part of a series, because you can let people read the first for free, and that book is long enough to get you emotionally invested in the characters so you want to buy the next ones also. That's something that has resulted in me buying several series' of books.
That's when i thought of the idea:
How about a game where at the end of the demo, it's part of the story that there's a cliffhanger where you have to buy the full game to be able to save the characters, otherwise they die, or something else very bad happens? And if you've bought the game, it's like this thing where you think there's no way to save them, but then something unexpected and epic happens which saves the day. Sort of like those cliffhangers i've seen in Naruto. That could be awesome
It would be cruel to the player, but awesome.
I think it's easier as an author to sell your books if it's part of a series, because you can let people read the first for free, and that book is long enough to get you emotionally invested in the characters so you want to buy the next ones also. That's something that has resulted in me buying several series' of books.
That's when i thought of the idea:
How about a game where at the end of the demo, it's part of the story that there's a cliffhanger where you have to buy the full game to be able to save the characters, otherwise they die, or something else very bad happens? And if you've bought the game, it's like this thing where you think there's no way to save them, but then something unexpected and epic happens which saves the day. Sort of like those cliffhangers i've seen in Naruto. That could be awesome

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Re: How about a game...?
See: "Shadow Hearts" and its sequels.Chroelle wrote:Dont know if I suggested this already:
How about a RPG/or shooter where you have to wear a tripcounter and the more steps you take during your day, the more your hero levels up! That would be big in healthy kid-institutions! More weapons and armor open up when you hit trip-milestones!
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Re: How about a game...?
I tried reading about it on wiki and similar places but found nothing to gave mea clue as to how it relates to my gamesuggestion. Do you use a trip counter in this game?Scythe wrote:See: "Shadow Hearts" and its sequels.Chroelle wrote:Dont know if I suggested this already:
How about a RPG/or shooter where you have to wear a tripcounter and the more steps you take during your day, the more your hero levels up! That would be big in healthy kid-institutions! More weapons and armor open up when you hit trip-milestones!
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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Re: How about a game...?
It's not integral to the games, but at certain points you receive a tripcounter and every step you take from then on counts towards opening up exclusive items. There are even items to increase your step count. Of course, those games are full of quirks, so this is just an aside among quirks.
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Re: How about a game...?
Ok. What I was looking for was a reallife tripcounter, as seen clipped on belts everywhere by slightly overweight madames and fitness fanatics. 

Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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- Winner of CWF review contest!
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Re: How about a game...?


Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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Re: How about a game...?
I think there was a Pokemon accessory that did something like this, Pokéwalker.Chroelle wrote:Indeed - but which game would actually qualify to live up to my dreams of a game. Remember it has to work so that you offline can go to work/school and use the tripcounter, and then go back to play and the game would update according to how much you moved.
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