Dead Meets Lead

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Pater Alf
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Dead Meets Lead

Post by Pater Alf »

A quality (and formerly commercial) zombie game that was made freeware on 1st January 2012.

"Dead Meets Lead is every bit and piece of what a challenging zombie-slaying action game should be. Enter the role of the 18th century commander who’s on a mission to obliterate evil, by fighting your way through the island of El Mirando. A mystic plague has consumed the inhabitants of this island and you’ll have to liberate their souls by sword, and travel deep into the island to find and stop the dark minds behind the cursed disease. You’ll have to act, think and move fast if you want to survive the horrors of these wicked parts of the world. And do not hope for any rescue or help, it’s all up to you and you alone!

Key features:

* Seven deadly weapons (three melee and four ranged), including weapons such as the Mace, Blaster and Hand-cannon.
* The rage system; the more you kill the more furious the captain gets, and there’s not much that can stop the captain when he gets angry!
* Sixteen challenging maps with terrain ranging from sandy beaches, to swamps and villages, and in-land mountain ranges.
* Easy to learn – hard to master gameplay, there’s always something more to learn in DML. Some of the achievements seem impossible at first, but with the right tactics there’s hardly anything the captain can’t do.
* Eleven different types of enemies (including three bosses); from the common zombie and their infected cattle to the more mystic beings dwelling in the shadows on the island!
* 40+ achievements to complete.
* Custom made in-game soundtrack with enthralling tunes by composer Nikolas Sideris from North by Sound."

System requirements:

Graphics card: 256 MB DirectX® 9.0–compliant card with Shader Model 3.0 or higher
Hard drive: 1 GB free space
Processor: 2 Ghz Dual Core
OS: Windows® XP SP2 / Vista / 7 (32-64 bits)
Memory: 2 GB Ram

(taken from the official homepage)

Developer: Keldyn Interactive

Download: http://deadmeetslead.com/

Download size: 268 MB

Year: 2011

Status: You can download it from the official homepage. Distribution not allowed.
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[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]
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Chroelle
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Re: Dead Meets Lead

Post by Chroelle »

Looks amazing. Too bad about the Do Not Distribute label.

BTW: Whats with the recent surge of Zombiegames to our small community. (Not saying it is bad.)
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Scythe
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Re: Dead Meets Lead

Post by Scythe »

Chroelle wrote:BTW: Whats with the recent surge of Zombiegames to our small community. (Not saying it is bad.)
It's a reflection of what's been going on everywhere in mass media. Zombies are the new black and all that.
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eMTe
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Re: Dead Meets Lead

Post by eMTe »

I believe zombies are just part of US popculture, just like it's with Halloween. Thus they make their way into internet, computer games etc. having infested the world of cheap horror movies decades ago. New black? Certainly not.
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Scythe
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Re: Dead Meets Lead

Post by Scythe »

Sure it is. Zombie movies used to be pop culture. Now zombies have become a fad.
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Zyx
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Re: Dead Meets Lead

Post by Zyx »

There was a nice article somwhere why zombies are a terrifying enemy, solely because they cannot be reasoned with (except in the song Re: Your Brains. In this politically correct climate, the zombies are also perfect in that sense that they can't be offended. The Nazis and the Russians are not a credible threat for a world domination as they used to be, and aliens seem to be a bit passé as well.
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