Nimuh

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eMTe
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Nimuh

Post by eMTe »

Nice turn-based logic game promoting Andalusia region. You navigate Nimuh through the set of mazes, avoiding traps and ufolocos trying to catch you.

Developer: Canino Studios

http://www.nimuh.com/downloads.php
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Chroelle
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Post by Chroelle »

Looks really good, and it seems they try to get players to create even more levels. That is a nice touch.
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)

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eMTe
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Post by eMTe »

I like how educational info is incorporated into the game. Before each stage you are presented with overview of the city, quite detailed for a freeware project. Decent number of players will start reading... And game is very good in contrast to many promotional cr##s.
"As you have noticed over the years, we are not angry people." (itebygur)
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Chroelle
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Post by Chroelle »

A good gameplay with some very cool graphics and interesting information about the Andalusian region. I would wish however that they would run the text through a spellchecker, as many grammatical errors and misspelling take a lot of the professional feel out of the game.
The game gets hard pretty quickly, but you will enjoy yourself anyway. It requires lots of planning and thinking outside the box from time to time. A good game with a story that is kind of weird, and could easily just have been about a regular tourist with some other badguys than "ufo-locos"...
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)

www.paed-it.dk - My blog in Danish

Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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eMTe
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Post by eMTe »

The thing with GOOD puzle games is that you never know WHEN they become HARD. You play first three tutorial-like levels, then you play following 17 tutorial-resembling levels, then you play level 27 and you suddenly realize that you dont know how to pass it. You know the rules of the game and youre aware that there are no bugs, but somehow you cant beat the level, even in youve tried it for 129th time. That's when you realize that you face a good game.
"As you have noticed over the years, we are not angry people." (itebygur)
Drasir-Vel
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Re: Nimuh

Post by Drasir-Vel »

The homepage is down at the moment, but you can download it from sourceforge http://sourceforge.net/projects/nimuh/files/
Drasir-Vel
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Re: Nimuh

Post by Drasir-Vel »

I've gotten stuck in a level. There should be a solution to it, but i think i've tried all the possibilities there are.

The robot moves 1 block per turn, the man moves 2 blocks per turn, and you, the alien move 1 block per turn. The robot is no problem to avoid, but the man seem to catch you no matter what corner you guide him to.

Edit: nevermind. Found the solution.
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Pater Alf
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Re: Nimuh

Post by Pater Alf »

Nice! As a promo game it works very well and you can't help to read some of the informations about the Andalusian region. Design and graphics of "Nimuh" look very professional and the soundtrack is among my favourites in freeware games.

When it comes to the gameplay and the puzzles, I'm a bit torn. The first few levels are well-balanced, you won't solve them with your first try, but they are not that hard that it gets frustrating. Later levels unfortunately are not that good. You will solve many of them without any problems, once you understand the basic concept.
[quote="eMTe"]I dont think trying to pass the screen in computer game once per 500 tries makes you a geek. Rather a dangerous psychopath.[/quote]
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eMTe
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Re: Nimuh

Post by eMTe »

Ok, I get the following message trying to run the game:

"The procedure entry point _ftol2 could not be located in the library msvcrt.dll".

Why didnt I have trouble with all these games years back?
"As you have noticed over the years, we are not angry people." (itebygur)