Well as the developer puts it:
"You would most likely not enter a haunted house - but what if you woke up in one?"
You wake up in a room you've never seen before by a scream. Why are you here? Where is your friend? What secrets lie within this old house? There's a creepy feeling about it, and you must find your friend and get out before anything bad happens!
In The Yore you play as either Colin or Amy who are trapped inside a house they don't recognize. Solve mysteries and find specific items to progress and uncover the secrets behind the house.
Developer and download: http://www.crobasoft.com/game/theyore
Year: 2008
License: Freeware (But dont know about hosting)
Genre: Adventure/Puzzle
The Yore
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The Yore
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Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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Dammit, I was too slow again. I even made screenshots of the game some days ago, but didn't have the time to open a thread for it...
Played the game for a while, but to be honest I was terribly bad. I was stuck for the first time just after a few rooms and after I managed to get along, I was immediately stuck again.
But atmosphere and gameplay of the "The Yore" are quite good and I'm sure I will play it again.
Played the game for a while, but to be honest I was terribly bad. I was stuck for the first time just after a few rooms and after I managed to get along, I was immediately stuck again.
But atmosphere and gameplay of the "The Yore" are quite good and I'm sure I will play it again.
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10 minutes of super simple puzzles don't make for much of a game, though it had a good atmosphere. Add some typos and not so good voice acting.
Then there's the safe bug... the interesting thing was that after loading the game, the safe was still revealed even though I hadn't moved the painting.
Another bug, all SE walls in the cellar claimed the door was locked.
Then there's the safe bug... the interesting thing was that after loading the game, the safe was still revealed even though I hadn't moved the painting.
Another bug, all SE walls in the cellar claimed the door was locked.