Xain D Sleena

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eMTe
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Xain D Sleena

Post by eMTe »

About original (from Wikipedia of course :P ):

Xain'd Sleena is an side-scrolling arcade videogame from 1986. The main character, Xain, is a kind of galactic bounty-hunter or freedom fighter who must defeat evil forces who oppress five planets, each with different weather and geology, including forest, desert, and volcanoes, and a final metallic planet. Each planet is played with horizontal scroll, and after a final stage boss, the player jumps to a spaceship and plays an interlude stage where the ship must break through enemy ships heading to the next planet. After three planets there is a fight against a giant spaceship.

The player can select the order in which he/she wants to play the various planets, so, there is no 'official' sequence of play. However, playing them roughly from left to right tends to prove halfway sensible.

This was one of the first games to allow the player to crouch, ease up, and double jump.

Developer: Technos

Publisher: Taito

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Remake doesnt change much, except few tweaks here and there, so it can be called faithful I think.

Developer: X-Out

Download:

http://xout.blackened-interactive.com/Xain.html
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eMTe
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Post by eMTe »

Hard as hell. I play easy mode.

Reminds me of Capt. Binary - stylish and hard to the point of unplayability.

I wonder how was I able to finish similar games when I was a kid and why do I complain now? :D
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Chroelle
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Post by Chroelle »

Indeed hard but the lovely thing is the cheat-options, You can decide hwhard your game gets to be. Choose unlimited health and you are good to go. Haven't tried that myself yet though.
It really gives the old classic feeling you had when you were a kid I think.
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Scythe
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Post by Scythe »

A shame that this arcade game has to be burdened by such a punishing difficulty. The shooter parts are very unforgiving, while the platform parts are fun until you reach places where you fall to your death. No control over your character in the air means that you will die often. In a very retro feel, the game lets you use cheats upon starting it, but let's face it, it's not really that much fun to play with cheats.
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Post by eMTe »

I think some developers put too much effort in making game as retro as possible, losing more important things in the process. 8bit and old console games were and are today usually unplayable due to either "stiff" controls or unforgiving difficulty or - in most cases - both. XDS is an example. Wonderfully recreated atmosphere, faithful reconstruction of old title, but not much comes of it in terms of gameplay. To sum up - it's brilliant remake, but bad game. And it's not creators' fault since they achieved exactly what they wanted - the game is bad, because original was probably bad too (didnt play it).
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