My coding is never awkward! It might be ugly code by modern standards, but it works, I can do it really quickly, and I've gotten so specific with my coding style that I can reuse age old stuff, and it still works just as well, today!!
Example, today I opened up some BlitzBasic code I wrote 4.5 years ago, copied a chunk of it, slapped it into Monkey, and it worked just fine! This is what happens when you stick to the same theories with each game. The languages might want to retrain you, but with enough wrangling, you can get them all to work the same!
Today's AGameAWeek release is
The Heist, available for Windows, Android, and in your browser. It's a remake of an oldie. It's not the greatest game in the world, but.. Meh, it'll do!
Next week will be a remake of Blockman Gets.
... I'm doing a lot of remakes and sequels, aren't I..
I should try something new, but... I dunno, I'm kinda enjoying this nostalgic remake trip I'm on
