I recently finished playing Godfather and since I haven't seen it mentioned elsewhere I thought I'd do so here.
If you have seen the screenshots of this game, forget it - it doesn't look like that - well, not on my non-NASA computer

- but it does have some truly astounding facial animation - you really do feel as if you are watching a real person speaking, the way the eyes move and the face muscles move... it really is quite good.
There have been comparisons to the GTA (III, VC, SA) style of game and this is true - but only in the sense that you are given free rein with the confines of a large city... the two games are fundimentally different in scope and purpose.
The game starts with you, as a child, watching your father being gunned down. You, with the tears welling up in your eyes, struggle with your grief and fear and move to confront those responsible. You are stopped by a man (the Don himself) who says now is not the time....
Fast forward the game twenty years and now, as an anrgy young man, you find yourself in situations you'd rather not be in until the Dons man comes to get your life back on track - and so begins the game proper and your rise within 'The Family'.
Apparently the game follows the movie of the same name although I don't recall seeing it - and knowledge of the film isn't required anyway but does, I believe, provide a richer game experience. It makes cutting the horses head off make more sense anyway.....
Well, you don't actually do that yourself and neither do you see it - but the game does involve considerable violence... and this is where, for me, I started to have a problem with the game....
As you move through the game you can take over various businesses within the city. The shop keepers needless to say aren't gonna
give you 'a piece of the action' unless you can make them see your point of view. This can simply involve pointing a gun in their face (works on women shop keepers), talking to them in a threatening manner, or indeed, beating seven shades of s**t outta them. (and yes, that includes the women too....)
To digress for a moment: One of the critisisms directed towards GTA III was that the lead character, which you the player controlled, never said anything or gave any indication of being human - now, I thought this was actually good because it allowed the character to be defined by his (your) actions and thus became an extension of yourself.
The point of this is to highlight the issue I refered to earlier: The character behaves in a manner in which I wouldn't and therefore i have trouble identifing with his behavour and actions. It's worsened by the fact that as the game progresses, the city folk (peds) with see you and fawn and grovel at your feeting, kissing the pinky ring and say things like "well thanks heavens you got rid of those nasty thugs" - uh yeah, now
my thugs are there instead and I used even greater violence than they to aquire this block - so how am I
better???
It's a joke to believe these people respect me when all it really is, is fear. One form of tyranny for another. It's pretty hard to like a game when you don't like the character you play.
Cheers,
Eric