The other admin was Rikus from the Daily Click, and I'm glad that was the problem!
I tried out Soldexus and I don't think Hasslevania is harder. I mean, this one purple monster with a lance hit me and killed my guy in a single shot. There also was kind of a whole lot of empty rooms for a long time at the start, but it picked up later. I did really like the effects when things blew up and the cool lighting effects in general. And the guy animated well and swung the sword nice. Maybe some of those zombies had a bit too many HP for so early in the game though.
I'm glad you're not too deterred from playing even if you die a lot. If you haven't tried version 2 yet I would highly suggest that you did. The Wussy Schoolgirl mode has coffins that can heal you up a bit and I put some more visual clues towards the beginning to help new guys out. Just remember, like any game after you get something nice, go to the nearest save room and SAVE YOUR GAME! I myself don't do this sometimes and then I get killed and have to go and get a ton of things all over again.
As for the controls, what I've been told is that there's another freeware program called Joy2Key that translates gamepad inputs as keyboard inputs and that it works great. I've tried it myself but my gamepad is wonky and so I use the keyboard controls instead. When I was first making games and never heard of the internet I assigned some odd keyboard controls for my games that I liked personally. Over time I continue to use the same type of setup for the most part, which is why you don't see too many other games with space for attack and shift for jump I guess. The sequel will have customizable controls though, don't worry.
And thanks for playing the game, seriously, it makes all that time spent working on it worth it
